Friday, November 7, 2008
I learned how to use ZBrush to create normal maps and displacement maps as well as create color textures. I'm currently working on finishing the tutorial to explain how to do this and bring it into Maya when you are using Renderman.
Posted by greghett at 6:49 PM
Here's my thesis character. I'm still not done texturing it and this was only the first pass attempt at the beard. I'll get more into detailing him in the Spring.
Posted by greghett at 6:37 PM
Monday, November 3, 2008
Well, I've been back at school for a few months now busy working on my thesis. Haven't updated in a long time. I'll get some things posted soon. The internship was great. I had a lot of fun. Working on my thesis is a lot of hard work, but I find it to be enjoyable because it's my creation. Yea animation!
Posted by greghett at 12:31 AM